Creative Technologist
I make fun stuffs with and about computers.
Current: Building Queer Map Taiwan with SpOnAcT.xyz
Previous: Senior Creative Technologist at OUTFRONT Media
Previous: Senior Creative Technologist at OUTFRONT Media
Quantum Tetris
Play it here
2021.10 - 2 Weeks
IBM
The New School
Microscope Gallery
Billy Ho
Emilio Lari
Olivier Brueckner
Salil Parekh
Weijing Xiao
Context
I was partly responsible of our first iterations of prototypes in processing and later the tetronimoe generation code migration to other frameworks like python and javascript. In 2023 I was also involved in the physical game fabrication and onsite installation for the exhibition at Microscope Gallery, NYC.
Concept
Context and Background
All the possible shapes in a tetris game is stored in the 2*4 grid each stores a binary state.
The values within each set of grids are generated by the 8-bit decision tree illustrated in the diagram. Each bit is run on a quantum computer powered by IBM’s qubits, where we leveraged to create true randomness adhear to our custom probability distribution.
Theoratically, within our custom environment (created by the decision tree), we can expect only the conventional shapes. However, noises occur when contemporary quantum computers experience environmental interferences over their runtime, producing the anomalous shapes in the diagram.
We decided to treat them as an intergral part of the experience by highlighting them with different colors.